
They started with a slow build, placing Tesla deep and Wizard behind the tower, trying to bait my pushes and pull them into Tornado range. But I staggered every play:
Valkyrie tanked early splash and baited Tornado out
Firecracker was always placed wide, forcing awkward Tornado angles and surviving with ca hip
P.E.K.K.A acted as a walking wall, absorbing Wizard and Minions while building a threat
Hog Rider dashed in just after Tesla was placed too high, sneaking a hit or two before cleanup
The key moment came mid-game:
They dropped Tesla + Wizard in anticipation of a Hog push. I delayed and instead pushed P.E.K.K.A + Valkyrie on one lane, while Firecracker softened Minions and Wizard from the opposite side. When they tried Tornado, it missed the Firecracker completely. I immediately cycled to Hog Rider, sent it in behind the Valk, and Tesla was already gone.
Hog got two massive swings, and the next cycle sealed it.
This game was all about timing, spacing, and baiting splash spells. Once the opponent burned Tornado, there was nothing left to stop the split-lane push.
#ClashRoyale #HogRider #PEKKA #Firecracker #Valkyrie #TeslaFail #WizardCounter #TornadoBait #SplitLanePush #TowerDown #ClashRoyaleShorts #ElixirTiming #HogPushSuccess #OutplayStrategy