Paradox DnB Production Breakdown Pt.2 - Programming & Processing

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Happy New Year all! This one is for the DOA crew. Coming in strong with an in-depth breakdown of Paradox’s programming and processing techniques. I also go through my technique for adapting a lot of his workflows into a modern DAW like Logic X. Put a lot of love into this one so I hope I’ve done it justice! ✌️

I’m starting a Patreon! These videos take a huge amount of effort to make so if you would like to support me to create more content like this please check out the link!

A lot of the Sounds and SFX used in this video are from my new Sample pack!

New Horizons -


- - - Chapters - - -
Intro: (00:00)
Paradox vs Photek Slicing Techniques: (00:27)
Essential Break Ingredients: (01:53)
Quantising and Slicing: (03:30)
Is Paradox Quantising: (05:20)
Natural Drums: (05:38)
Building the 4 Bar Loop: (06:51)
Snare Variations: (10:48)
Warping to DnB Tempo: (11:22)
Slowing Down the Groove: (11:40)
Magic Markering: (13:15)
Processing: (17:20)
Processing EQ: (18:08)
Processing Loudness: (19:48)
Tone EQ: (20:55)
Transient Shaper: (21:36)
Layering Breaks: (22:15)
More Processing: (24:55)
Compression vs Clip Gain & Transient Shapers: (25:52)
Final Quantise: (27:57)
Programming in Audio: (28:16)
Programming in Midi: (30:40)
Sample Pack Promo: (34:22)
Demo Track: (35:01)

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