"Rotate UV" Explained!

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Digvijaysinh Gohil
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This video is about the workings of "Rotate UV" in shader programming. Everything that I have talked in this one is platform independent so it can be applied to any game engines or software that uses shaders like Blender.

I have also shown how we can made a custom node in Unreal engine in Material editor.

If you find the video helpful, please consider like, share and if you haven't already please consider subscribing to my channel. It helps a lot.

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