
They started strong:
Executioner lined up huge value shots, clearing swarms
Queen activated her ability early, forcing my Golem to stall
Fireball came down on Firecracker, trying to shut down my air threat
But here’s how I kept the momentum:
I baited Fireball with Goblin Gang, letting Firecracker survive and chip constantly
Dropped Elixir Golem at the bridge to tank, while Balloon sailed in behind
Executioner couldn’t keep up with the split pressure, and Queen got distracted by Golem blobs
Turning point?
They overcommitted with Fireball and Executioner on one side — I immediately countered opposite lane with Balloon + Firecracker. No air counters left. Balloon connected for massive damage, and Death Bomb cleared their Gang.
As they tried to build one last Queen push, I cycled Goblin Gang + Firecracker, spacing perfectly to avoid Fireball splash. Balloon came in once more — and it was over.
This match was all about spell bait, elixir manipulation, and air assault. When Fireball’s gone and Queen is off-cycle, Balloon doesn’t float — it crushes towers.
#ClashRoyale #BalloonBreakthrough #ElixirGolemPush #FirecrackerValue #QueenCounter #ExecutionerFail #FireballBait #AirAssault #SplitLanePressure #TowerCrash #ClashRoyaleShorts #OutplayWithBait #ElixirControl