Surface Modeling with Fusion 360

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Learn the fundamentals of surface modeling with Fusion 360's Surface tools (formerly the Patch Workspace). Kevin Kennedy of Product Design Online will walk you through the core concepts with a step-by-step example, surfacing a steam iron.

TIMESTAMPS
0:00 - Surface modeling foundations in Fusion 360
0:56 - Discussing the sketch geometry
2:30 - Switching to the surface tools
4:26 - Using the surface loft command
5:21 - Changing the visibility settings
6:27 - Creating sketch geometry for handle
8:34 - Extruding the handle surface
9:17 - Trimming the handle surface
9:41 - Lofting the hole to finish the handle
12:13 - Sketching the back geometry
12:34 - Extruding the back geometry
13:00 - Trimming the back surfaces
14:30 - Creating the bottom surface
15:23 - Using the boundary fill command
16:37 - Adding fillets and next steps
17:40 - Summary of surface modeling techniques

TUTORIAL RESOURCES
1. This tutorial's resource page ➞
2. View my checklists for Fusion 360 beginners ➞
3. Join us on Patreon ➞

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DISCLAIMER
This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.


#Fusion360 #ProductDesignOnline #surfacing

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