How to model Carved Tops in Fusion 360 in under 15 minutes.

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Austin Shaner
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Today I'm going to show you my technique for modeling carved top guitars in under 15 minutes using Autodesk Fusion 360. This is a faster paced, straight to the point, video compared to my usual hyper-detailed content.

This method works well for establishing the shape you want quickly and efficiently (without using forms), but may need some refinement for actual production purposes. With just one contour, one center section, and 3 rails, these shapes can be achieved quite easily.

Give it a try on your designs and let me know what you think!

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Chapters:
0:00 Short Introduction
0:50 Disclaimer
1:18 Body Contour Sketch
3:05 Centerline Sketch
4:20 How the loft works (without rails)
5:03 Creating planes for internal rails
5:51 Sketching internal rails
10:02 Lofting (with rails)
10:48 Converting to flat Drop Top
11:05 Converting to a Hollow Body Top
13:32 Zebra & Isocurve analysis
15:04 Quick tip for adding flat sections
16:11 Final Thoughts

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