
As for the gameplay, this is likely gonna be around an Easy to Medium Demon. It's quite easy until the climax at 1:10, after which it gets quite fast and chaotic (suitable for the song). They've made a good amount of clicks more obvious and/or auto, though, so hopefully it doesn't make for too big of a difficulty spike. I did mention the transitions being smooth visually, but the one at 1:27 suffers a bit gameplay-wise, as the green dash orb comes very suddenly. The "hold" text right before does help a bit. Still, I think it'd be ideal to avoid having to rely on such text. This is a minor nitpick overall, though, as the rest of the level plays quite well in my opinion. I'd recommend giving it a practice run or two for the climax.
*★ Become a Member of my channel for special perks:*
*VIDEO INFORMATION*
Game (version): Geometry Dash (2.2)
Level: "Heave Ho" by gruzzy, krenogd, Magpipe, kcool101, Subwoofer, TheRealWind, classic10, stanstanmansan, vegtam, PJgguy, Duque01, AngaraRiver, PixelLolka, SnomGMD and GOOBER194
ID: 115867730
Music: "Heave Ho (GD Edit)" by Boom Kitty and Teminite
*LINKS*
Discord:
Twitch:
Twitter:
Thumbnail by Erdyuri: