Godot 4 Raymarching: Master Texturing & Coloring!

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Digvijaysinh Gohil
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I will show you how to setup different material properties such as color, texture etc, for different ray marched shapes. Raymarching is a rendering technique also known as Sphere Tracing! This is a 5th episode in the Raymarching series.

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Chapters!
00:00 Intro
00:35 Diffuse color
03:34 Set texture
09:29 Outro

Cheers!

#godot #shaders #godottutorial

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