Cozy Corner Grandma House - Unreal Engine 5 (Extended Loop)
EmberGen sim is 16.52M voxels and uses the loop simulation mode to create a loop look and exported 128 frames in VDB format with attributes density and flame with approximately 700MB disk size.
I used a custom geometry to create a realistic fireplace simulation as an emitter source with 3 mask controls in vertex colors (RGB).
Rendered using path tracer and 1024 sub-sampling frames for denoising purposes with RTX 4090. The Intel OpenImageDenoise type is the default denoiser type in these renderings. I will do some tests in the future on the NFOR denoise plugin that was added recently on the ue5-main branch.
The environment is the combination of assets from Quixel, Poly Haven, and Sketchfab with custom-made shaders to alter the look that suits the environment including the vegetation animation (house plant) is driven by an animated shader.
Loving EmberGen more and more, second by second
Check the link in the comment to see more videos, images, and details in the high quality.
#UE5 #GameDev #Cinematic #archviz #EnvironmentArt #TechArt