Sculpting for Plastic Parts in Fusion 360 (Part 2 of 2)

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Sculpting for Plastic Parts in Fusion 360 (Part 2 of 2) // By the end of this video, you’ll know how to finish off the simple plastic part that we started in part 1.

In Part 1, I sculpted the plastic shell, and I demoed the difference between the thickness commands that are available. Let’s now finish off this part by adding some ribs and webs to the plastic part.

TIMESTAMPS
0:00 - Sculpting for Plastic Parts in Fusion 360
1:45 - Preparing for the rib
4:46 - Section analysis
6:30 - Creating the rib
8:27 - Mirror the rib
10:13 - Center point slot
12:15 - Adding construction planes
13:09 - Creating the web (vent)
14:53 - Trimming the extra web parts

RESOURCES:
Plastic Cover Example
(affiliate)

Part 1


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DISCLAIMER
This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.


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