
I challenged AI to build a full game from scratch — no code, no paid models, no game engines!
In this experiment, I used a free AI tool (Cursor) to create a working game for my DIY Lilka console. I gave it high-level prompts and let the AI handle everything — from game mechanics and visuals to menus and sound.
The results? Surprisingly good at first... until the code turned into a nightmare to maintain. In this video, you’ll see how far AI can take you, where it struggles, and why you should never let AI design your game architecture.
👉 If you want to build your own Lilka console, check my previous video for the guide -
PCB preview -
Project documentation -
Repository with firmware -
Required components:
ESP32-S3-WROOM-1-N16R8 -
1.7" IPS TFT Display (ST7789) -
SD Card Interface Module -
USB Type-C to DIP Adapter -
TP4056 Charging Module -
Mono Audio Amplifier Module -
8 Ohm 1 W Speaker -
Passive Buzzer -
TLV1117LV33DCYR Voltage Regulator (3.3v) -
Toggle Switch x 1 -
12mm Push buttons x 8 -
SMD Tactile Button x 3 -
1uF Capacitor x 3 -
IRLML6401 MOSFET x 1 -
1N4001 Diode x 1 -
10K Resistor x 1 -
33K Resistor x 1 -
100K Resistor x 2 -
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