
Right off the bat, they opened with Goblin Barrel + Bandit, trying to bait out my small spells. But I stayed cool:
Wizard cleaned up early swarm and held the right flank
Witch spawned skeletons just fast enough to slow the Bandit
When they overcommitted with Skeleton Army + Mini P.E.K.K.A, I dropped Evo Mega Knight—and boom, the entire push got flattened
The key was Lightning. They stacked Mini P.E.K.K.A, Spear Goblins, and Bandit near the tower? Zap. Gone.
And when they tried to bait my air units with Skeletons and Ice Ball, my Flying Machine hovered above the chaos, landing clean shots to tower.
The turning point came when they misplayed:
They dropped Goblin Barrel and Skeleton Army into the same lane right after I'd cycled to Wizard again. I dropped Wizard + Bats behind Evo Mega Knight, and their defense melted.
Then I Lightninged their Mini P.E.K.K.A + Bandit + Tower — clearing the path completely.
From there, it was all pressure. Evo MK stomped down the lane, Flying Machine clipped the tower, and Wizard finished what they couldn’t defend.
This match came down to patience, placement, and punishing every overcommit. Against swarm decks, the right splash wins the game.
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