I'm starting a new devlog series

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Giant Sloth Games
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DISCLAIMER: Most of the assets shown in the background footage of this video are not made by me (most of them are from wow.)

Footage in the background is from Orbis, the game engine I've been developing in my past time for the past few years. I plan on using it for my new game, although I probably won't be using the editor a lot, given that the game will take place in a procedurally generated world.

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