MEGA KNIGHT SMASHES THROUGH! Firecracker Outsmarts Queen + Executioner Control!

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This was a duel of precision and pressure — my **Mega Knight + Firecracker** combo faced off against a deadly defensive trio of **Queen, Executioner, and Boss Bandit**. Their setup was built for value—long—range picks, splash denial, and calculated counterpushes. But I turned their strengths into vulnerabilities.

They began with Queen behind the tower, building into an Executioner support with Boss Bandit waiting to pounce. A tough wall? Absolutely. But I countered it with **staggered pressure and perfect placement**.

* **Firecracker** stayed just out of Executioner’s range, chipping Queen and forcing her ability early
* When they dropped Bandit at the bridge to punish, I placed **Mega Knight** right on top — splash + stomp secured value instantly
* Their Executioner lined up for a big clear, but **Firecracker dodged via knockback** and kept raining shots

The momentum shifted mid-game:

* They played Queen in the back again — I pressured **opposite lane with Mega Knight**
* Executioner came in late, **Firecracker locked on tower**, and Bandit couldn’t dash through the Mega Knight splash
* They used Queen’s ability defensively, but it wasn’t enough

I **cycled back to Firecracker** as they tried one last push, but her splash cleaned up the remnants while Mega Knight stomped through.

This match was a battle of **spacing, timing, and forcing poor Queen value**. When Executioner can’t find your Firecracker and Bandit can’t dash clean, it’s over.

\#ClashRoyale #MegaKnightSmash #FirecrackerValue #ExecutionerFail #QueenOutplayed #BossBanditStunned #TowerCrash #ClashRoyaleShorts #ControlCounter #ElixirTiming #OutplayWithPlacement #SplitLanePressure

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