Savanna Biome This is an environment I was working on it in 2020, My goal was to achieve the realism of the Savanna Africa environment.
- The trees have been created in SpeedTree with references from trees such as Acacia and Baobab.
- The grassland has been created with the Megascans library with the customization and varies based on the biome, including a customized wind material function.
- The fog cascade particle has been created for the dusty environment.
- The project was created with Unreal Engine 4.26.2 and HDR dynamic Lighting.
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Artstation: