Savanna Biome - Unreal Engine Environment

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Omid Ghajar
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Savanna Biome This is an environment I was working on it in 2020, My goal was to achieve the realism of the Savanna Africa environment.

- The trees have been created in SpeedTree with references from trees such as Acacia and Baobab.
- The grassland has been created with the Megascans library with the customization and varies based on the biome, including a customized wind material function.
- The fog cascade particle has been created for the dusty environment.
- The project was created with Unreal Engine 4.26.2 and HDR dynamic Lighting.

I hope you like it, if you do so, please share and subscribe.

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