
In this unity shader graph tutorial, I have tried to explain a very simple way to create stars for skybox. I have used "Simple noise" to create the stars, however I still believe the best way would be to have an actual stars texture for real life star constellations.
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Mentioned videos
Skybox shader graph :
Fire shader graph :
Need written information? Check out this blog!
Chapters
00:00 Intro
01:00 What is a sub graph?
01:27 Creating a sub graph
05:42 Issue with UVs
06:30 Calculate the UVs
09:01 Make stars sparkle
11:38 Bringing everything together
12:30 Outro
Cheers!