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Time stamps:
00:00 Intro
01:10 All Damage Reduction
UPDATE:
03:21 Armor
05:36 Attack Power
06:23 Attack Speed
07:40 Barrier
08:13 Basic Skills
08:28 Berserking
08:53 Bleed
09:03 Blood Orb
09:31 Bludgeoning
10:04 Burning
10:23 Channeled
Increasing attack speed increases the "tick rate" of a channeled skill - how many times per second it triggers and how often resource is consumed
10:50 Chill
11:04 Close
11:42 Control Impaired
12:06 Cooldown
12:28 Core Skill
12:53 Core Stats
13:18 Crackling Energy
14:04 Critical Strike Chance
14:45 Critical Strike Damage
15:20 Crowd Control
16:01 Crowd Control Duration Bonus
16:09 Damage (Buckets)
UPDATE:
18:36 Damage over Time
19:36 Dazed
19:43 Dexterity
19:54 Distant
19:59 Dodge
20:27 Dual-wielding
Correction: the damage of both weapons is added together; the attack speed is averaged.
20:52 Fear
21:01 Fortify
22:33 Frozen
23:15 Healthy
23:38 Immobilized
23:45 Immune
23:54 Injured
24:14 Intelligence
Also gives Necro damage
24:25 Key Passive
24:36 Knockback
24:49 Knockdown
25:01 Level
25:33 Life
25:45 Lucky Hit
28:20 Movement Speed
28:31 Overpower
30:41 Physical Damage
30:47 Poisoning
31:01 Potion Capacity
31:09 Renown
31:29 Resistance
32:36 Slashing
32:50 Slow
33:20 Stagger
34:09 Stealth
34:36 Strength
34:46 Stun
34:53 Taunt
35:00 Tether
35:22 Thorns
36:02 Ultimate
36:37 Unstoppable
37:09 Vulnerable
38:31 Weapon Speed
38:45 Willpower (also adds to Druid damage)
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Executive producers: Kiskaloo, Zaeith
Special thanks: John Dwyer,
Joshua Dotson,
MaiaNashira,
Nazgren, Arcthorin,
Lamer of Sweden
, Neme5i5,
Nicholas Lautner
, Remiehneppo,
Toioiz,
Tony Duran,
Valentine Judnich,
zoomsp
#diablo4 #diablo