Trailo is a real-time ray tracing cinematic automotive of Koenigsegg Agera created and fully rendered in Unreal Engine 4.26 with RTX and DLSS 2.0 of Nvidia Technology.
In this project, I intended to show various technical aspects, cinematography techniques alongside ray tracing technology in real-time rendering.
Partial assets are genuine, and partial are from Unreal Engine Marketplace and Quixel and used in my project Trailo as illustration content.
Tremendous and special appreciation to my mentor and friend Alireza Akhbari for all the insightful knowledge and technical aspects, and huge thanks to my family and friends for their support at all the time.
Massive gratitude to Epic Games and Unreal Engine to make all of these happen.
Artstation: