
I’ll walk you through a common “skeleton” technique that we'll use to reference the top profile shape. We’ll complete the surface model by surfacing the handle and trimming the excess material away.
TIMESTAMPS
0:00 - Surface modeling a spoon in Fusion 360
0:45 - Creating the top profile sketch
4:00 - Making the top sketch fully-defined
5:26 - Intersecting the top profile points
5:38 - Creating the side profile template
6:42 - Sketching the side profile
8:53 - Projecting the spoon shape
10:00 - Finishing the sketches
11:27 - Patching the spoon shape
13:45 - Lofting the handle shape
14:44 - Trimming the handle
15:21 - Adjusting the spoon and handle shape
TUTORIAL RESOURCES
1. This tutorial's resource page ➞
2. View my checklists for Fusion 360 beginners ➞
3. Join us on Patreon ➞
TOP FUSION 360 PLAYLISTS
SUBSCRIBE for more high-quality Fusion 360 tutorials! ➞
MY PREMIUM COURSES
2 Months FREE ➞
QUESTION
Have a question about Fusion 360? Post it in the comments section of this video!
HELP THE COMMUNITY GROW
Speak another language? Submit a closed captions translation and help me continue to make CAD education more accessible ➞
FACEBOOK GROUP
Join and share your projects with the growing community of Hobbyists using Fusion 360 ➞
DISCLAIMER
This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.
—
#Fusion360 #ProductDesignOnline