Making a retro game is not as difficult as you may think. Modern technology makes things much easier than they were in the 80s. Let's take advantage of that!
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Links:
Sublime Z80 extension
Visual Studio Z80 extension
Asesprite
Arkos Tracker 2
Chapters:
00:00 Intro
00:59 Setting your goals
02:13 New techniques
03:03 New games for retro platforms
04:05 Take advantage of new developments
05:14 Choosing a target retro platform
07:44 Choosing a coding platform
09:31 Using modern computers to create games
09:49 An ideal setup...
10:24 Source code editors
10:51 Building the code
11:48 Running the program
12:10 Choosing emulators
12:23 Launching the emulator automatically
13:23 Get two emulators
13:57 Automating outputs with scripts
15:18 Managing assets
17:16 Tools to create content
18:28 Graphics: Aseprite
19:17 Music: Arkos Tracker 2
🛠 Tools I use ➤
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