
In this tutorial series, you will learn making a realistic, high poly medieval seaside fishing house in Blender 3.5. This is part 2 in which we will be modelling the Timber Framing of our house. Make sure to follow along to the end to make a proper progress otherwise, I cannot guarantee! Enjoy my first ever modelling tutorial series on this channel!
Watch Part 1 here:
Timestamps:
00:00 Intro
00:48 Blocking The Scene
06:06 Adding Details
10:58 Outro
#blender #blender3d #blender3dmodelling #3dmodelleme #cgi #3dtutorial #blendertutorial