The 12 Principles of Animation Explained — The Most Important Rules for Animating

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12 Principles of Animation — In this episode of the Shot List, we look at the rules of animation that most animators continue to follow today.

What are the 12 Principles of Animation? ►►
StudioBinder Blog ►►

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Chapters:
00:00 - Introduction to the Principles of Animation
01:10 - History of the Principles of Animation
02:40 - Squash & Stretch
04:21 - Anticipation
05:55 - Staging
09:21 - Straight Ahead & Pose to Pose
10:50 - Follow Through & Overlapping Action
13:30 - Slow In & Slow Out
14:36 - Arcs
15:35 - Secondary Action
17:21 - Timing
19:45 - Exaggeration
21:40 - Solid Drawing
23:30 - Appeal
26:23 - Takeaways

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THE ILLUSION OF LIFE, EXPLAINED

In this episode of the Shot List, we break down the 12 principles of animation, how they work, and why animators continue to use them to this day.

APPLY THE 12 PRINCIPLES OF ANIMATION

Squash and Stretch: Deforming objects or characters to emphasize their weight, elasticity, or flexibility.

Anticipation: Preparing the audience for an upcoming action by showing a brief movement or change in expression.

Staging: Presenting ideas or actions in a clear and visually interesting way, directing the audience's attention to convey the intended message.

Straight Ahead and Pose to Pose: Two different approaches to animating movement. Straight ahead animates each frame in sequence, while pose to pose plans key poses first.

Follow Through and Overlapping Action: Continuing movement after the main action stops and parts of a character or object moving at different speeds or times.

Slow In and Slow Out: Gradually increasing or decreasing the speed of movement at the beginning and end of an action.

Arcs: Animating objects and characters along curved trajectories, mimicking real-world motion.

Secondary Action: Additional movements that complement the main action, adding depth and context to a character's performance.

Timing: The speed and rhythm of movements in animation, essential for conveying weight, energy, and emotion effectively.

Exaggeration: Pushing movements and expressions beyond reality to make them more dynamic and expressive.

Solid Drawing: Creating characters and objects with volume, weight, and dimensionality, making animation appear more believable and three-dimensional.

Appeal: Making characters and animation visually interesting and appealing, designing characters with unique personalities and maintaining consistency in design and performance.


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♬ SONGS USED:

"Look Up" - Watermark High
"Origin" - David A. Molina
"The Great Escape" - Ian Post
"Neon Sun" - Jacob Montague
"Wall of Fire" - Tony Anderson
"A Battle in the East" - Rhythm Scott
"No Regrets" - Makeup and Vanity Set
"Echo" - Twin Signals
"Assembly Line Dreams" - Ostin Drais
"I'll Make a Man Out of You" - Donny Osmond
"Dojo Tradition (Instrumental)" - In This World
"British News Team" - Lance Conrad
"Curiosity" - Kevin Graham
"Lithe or Death" - Michael Giacchino
"Andy's Birthday" - Randy Newman
"New World" - Ian Post
"Poor Bear" - George Bruns
"War Dance (Instrumental)" - Rhythm Scott
"Inquisitions" - Kevin Graham
"All Star" - ANBR
"In Love with Emi" - Fabien Fustinoni
"Principia" - Mike Steele
"Stuck Behind a Train (Instrumental)" - Makeup And Vanity Set
"Thumper Exotica" - Rhythm Scott
"Life's Journey Begins" - idokay
"Virtua Mima" - Masahiro Ikumi
"A Dream Is A Wish Your Heart Makes" - Mack David, Al Hoffman, Jerry Livingston
"From a Distance (Theme from Hit TV)" - Makeup And Vanity Set
"Silent Arithmetic (Instrumental)" - Hill
"Clockwork" - Borden Lulu
"William Tell Overture" - Rossini
"Discovery" - Kevin Graham
"Amber" - Makeup And Vanity Set
"Don't Lose Your Grip" - Diamonds And Ice
"O Come Let Us Adore Him (Instrumental)" - Salt of the Sound
"High Rollin'" - Stefano Mastronardi
"Anime" - Magiksolo
"This Is Me" - Michael Giacchino
"Wistful (Instrumental)" - Falls
"Unwind" - Mansij

Music by Artlist ►
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Music by MusicBed ►

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