
In this tutorial series, you will learn making a realistic, high poly medieval seaside fishing house in Blender 3.5. This is part 3 in which we will be modelling the floor of our house. Make sure to follow along to the end to make a proper progress otherwise, I cannot guarantee! Enjoy my first ever modelling tutorial series on this channel!
Watch Part 4 Here:
Timestamps:
00:00 Intro
00:16 Modelling The Frame
01:32 Modelling The Planks
04:20 Cutting The Window
05:22 Placing Bars for the Door
08:13 Outro
#blender #blender3d #blender3dmodelling #3dmodelleme #cgi #3dtutorial #blendertutorial