How to Sculpt in Fusion 360 | Beginner Concepts Explained

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Learning how to Sculpt in Fusion 360 is a great skillset used to quickly ideate new shapes and designs. Sculpting, or the Form environment, allows users to push, pull, and manipulate T-spline surfaces.

T-splines are made up of faces, edges, and points, which can all be manipulated when creating designs in Fusion 360.

TIMESTAMPS
0:00 - Sculpting a Watering Can in Fusion 360
1:19 - Creating the base box
3:45 - Rounding over the bottom
4:57 - Filling the hole
6:17 - Adding a beveled edge
9:47 - Creating the handle
11:07 - Deleting and bridging the handle ends
14:53 - Creating the spout
17:44 - Setting the selection priority
18:38 - Creating the hole on top
18:45 - Thickening the body

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DISCLAIMER
This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.


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