DF Direct Weekly #54: The Witcher 4 on UE5, PS5 Getting VRR, FSR 2.0/XeSS Reaction

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DF Direct Weekly #54: The Witcher 4 on UE5, PS5 Getting VRR, FSR 2.0/XeSS Reaction

This is the news! John, Rich and Alex take to the mics to discuss the end of CDPR's REDengine, image reconstruction via FSR 2.0 and XeSS, plus the long awaited confirmation of VRR (variable refresh rate) support coming to PlayStation 5. In short, there's a lot of 'hullaballoo' to sift through this week. Join the DF Patreon for EARLY ACCESS to every DF Direct Weekly, pristine video downloads, behind the scenes content and much, much more: https://bit.ly/3jEGjvx Podcast RSS Feed: https://digitalfoundry.podbean.com/ Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 00:00:00 Introductions 00:00:36 News 01: CD Project RED announces UE5 powered Witcher game 00:18:26 News 02: VRR is coming to PS5 00:28:19 News 03: AMD's FSR 2.0 presentation at GDC 00:33:34 DF Supporter Q: Do you think FSR 2.0 could be used on console as they are AMD powered? 00:45:36 News 04: Unity releases new 'Enemies' real time cinematic showcase 00:52:54 News 05: Zelda Ocarina of Time has been decompiled and released publicly 00:56:56 News 06: Nintendo Switch gets 'Groups' folder support 00:59:03 DF Supporter Q: Would you still play new PC releases if you didn't review them for a living? 01:03:21 DF Supporter Q: What type of video or content do you dream of making? 01:12:27 DF Supporter Q: Does it make sense for Nintendo to target 4k on the next Switch even with reconstruction? 01:18:03 DF Supporter Q: Can AMD and Nvidia do something to fix the shader compilation issues on PC? 01:22:46 DF Supporter Q: Will you review GTA 5 when it releases on Playstation 6 and Xbox Series XL?
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DF Direct Weekly #54: The Witcher 4 on UE5, PS5 Getting VRR, FSR 2.0/XeSS Reaction

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This is the news! John, Rich and Alex take to the mics to discuss the end of CDPR's REDengine, image reconstruction via FSR 2.0 and XeSS, plus the long awaited confirmation of VRR (variable refresh rate) support coming to PlayStation 5. In short, there's a lot of 'hullaballoo' to sift through this week.

Join the DF Patreon for EARLY ACCESS to every DF Direct Weekly, pristine video downloads, behind the scenes content and much, much more:

Podcast RSS Feed:

Subscribe for more Digital Foundry:

Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store:

00:00:00 Introductions
00:00:36 News 01: CD Project RED announces UE5 powered Witcher game
00:18:26 News 02: VRR is coming to PS5
00:28:19 News 03: AMD's FSR 2.0 presentation at GDC
00:33:34 DF Supporter Q: Do you think FSR 2.0 could be used on console as they are AMD powered?
00:45:36 News 04: Unity releases new "Enemies" real time cinematic showcase
00:52:54 News 05: Zelda Ocarina of Time has been decompiled and released publicly
00:56:56 News 06: Nintendo Switch gets "Groups" folder support
00:59:03 DF Supporter Q: Would you still play new PC releases if you didn't review them for a living?
01:03:21 DF Supporter Q: What type of video or content do you dream of making?
01:12:27 DF Supporter Q: Does it make sense for Nintendo to target 4k on the next Switch even with reconstruction?
01:18:03 DF Supporter Q: Can AMD and Nvidia do something to fix the shader compilation issues on PC?
01:22:46 DF Supporter Q: Will you review GTA 5 when it releases on Playstation 6 and Xbox Series XL?


DF Direct Weekly #54: The Witcher 4 on UE5, PS5 Getting VRR, FSR 2.0/XeSS Reaction

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